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Devlog
Submission to TOJam Hindsight is 2020
Submission to Weekly Game Jam - Week 148
Submission to The Indie Games Lab Jam #4
Crystal Missile [preview builds]
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Devlog
Crystal Missle alpha build now available for supporters
January 31, 2022
by
Tyson Moll
Hello! I'm going to start sharing buggy development builds for anyone who chooses to back the project, just in case that is of interest. If there is anything else you might want out of backer-exclusiv...
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Crystal Missile Development Update
April 10, 2021
by
Tyson Moll
1
Hello hello! Just to keep those of you following this project in the loop, here's the gameplan towards what will hopefully become a new demo release for this project! I've switched over to Sprytile fo...
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Continued development
June 12, 2020
by
Tyson Moll
Hello! I am continuing to develop this project! You can follow updates for this on my Twitter. This project will remain available as a demo version for the game. The full version will be a paid versio...
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You can now do the scoopy jump.
May 11, 2020
by
Tyson Moll
So... It used to be easier to make that BIG turquoise jump but then I accidentally erased the physics values for the marble during development and had to redo the numbers, which ended up making it alm...
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Major bugfix for Single Player
May 11, 2020
by
Tyson Moll
When keyboard controls fail to work for everyone playing Single Player, that's gotta get fixed! *squish!* Hopefully that's the last major gamebreaker! Have a blast!...
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